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#1 INTRODUCTION AND PROJECT OVERVIEW.FLV | 08/02/2013 | 11.85 MB |
#2 BREAKING DOWN THE INTERFACE.FLV | 08/02/2013 | 73.60 MB |
#3 MODIFYING THE WORKSPACE.FLV | 08/02/2013 | 41.23 MB |
#4 VIEWPORT NAVIGATION.FLV | 08/02/2013 | 48.72 MB |
#5 VIEWPORT RENDER MODES.FLV | 08/02/2013 | 31.79 MB |
#6 SELECTING OBJECTS.FLV | 08/02/2013 | 32.43 MB |
#7 CREATING OBJECTS.FLV | 08/02/2013 | 55.21 MB |
#8 GROUPING AND PARENTING.FLV | 08/02/2013 | 60.89 MB |
#9 SUBOBJECT MODES.FLV | 08/02/2013 | 59.31 MB |
#10 3DS MAX FILE MANAGEMENT.FLV | 08/02/2013 | 53.96 MB |
#11 MODELING OVERVIEW.FLV | 08/02/2013 | 8.49 MB |
#12 SETTING UP REFERENCE IMAGES.FLV | 08/02/2013 | 43.88 MB |
#13 MODELING THE HULL.FLV | 08/02/2013 | 68.25 MB |
#14 MODELING THE TAIL.FLV | 08/02/2013 | 52.90 MB |
#15 MODELING THE TAIL FINS.FLV | 08/02/2013 | 90.20 MB |
#16 MODELING THE FENDERS.FLV | 08/02/2013 | 87.32 MB |
#17 MODELING THE JETS.FLV | 08/02/2013 | 79.91 MB |
#18 MODELING THE HULL TOP.FLV | 08/02/2013 | 67.56 MB |
#19 MODELING THE ROTORS.FLV | 08/02/2013 | 68.27 MB |
#20 MODELING THE STABILIZERS FOR THE ROTORS.FLV | 08/02/2013 | 90.70 MB |
#21 MODELING THE FAN BLADE ASSEMBLY.FLV | 08/02/2013 | 73.81 MB |
#22 ASSEMBLING THE ROTOR PARTS.FLV | 08/02/2013 | 78.41 MB |
#23 MODELING THE REAR LANDING GEAR.FLV | 08/02/2013 | 76.40 MB |
#24 MODELING THE FRONT LANDING GEAR.FLV | 08/02/2013 | 29.97 MB |
#25 ADDING THE HULL DETAILS.FLV | 08/02/2013 | 47.52 MB |
#26 MODELING THE GUN TURRET.FLV | 08/02/2013 | 66.78 MB |
#27 USING SYMMETRY AND MIRROR.FLV | 08/02/2013 | 76.70 MB |
#28 MODELING ANY FINAL DETAILS.FLV | 08/02/2013 | 101.85 MB |
#29 USING SMOOTHING TECHNIQUES.FLV | 08/02/2013 | 91.42 MB |
#30 MATERIAL OVERVIEW.FLV | 08/02/2013 | 37.92 MB |
#31 ADDING MATERIALS TO SPECIFIC POLYGONS.FLV | 08/02/2013 | 45.97 MB |
#32 USING PROCEDURAL TEXTURES.FLV | 08/02/2013 | 34.39 MB |
#33 NESTING PROCEDURAL TEXTURES.FLV | 08/02/2013 | 43.24 MB |
#34 UV BASICS.FLV | 08/02/2013 | 68.57 MB |
#35 BUMP MAP BASICS.FLV | 08/02/2013 | 33.15 MB |
#36 CREATING A COMPLEX UV.FLV | 08/02/2013 | 76.21 MB |
#37 MANAGING SYMMETRICAL UVS.FLV | 08/02/2013 | 98.85 MB |
#38 EXPORTING UVS.FLV | 08/02/2013 | 41.57 MB |
#39 RIGGING OVERVIEW.FLV | 08/02/2013 | 4.77 MB |
#40 CLEANING UP THE ASSET WORKING WITH GROUPS AND LAYERS.FLV | 08/02/2013 | 101.79 MB |
#41 MODIFYING PIVOTS IN 3DS MAX.FLV | 08/02/2013 | 53.25 MB |
#42 BUILDING CONTROL OBJECTS.FLV | 08/02/2013 | 56.31 MB |
#43 CREATING CUSTOM PARAMETERS.FLV | 08/02/2013 | 40.01 MB |
#44 WIRING PARAMETERS.FLV | 08/02/2013 | 64.55 MB |
#45 WORKING WITH EXPRESSIONS.FLV | 08/02/2013 | 61.85 MB |
#46 CONTROLLING PARAMETERS WITH 3DS MAX'S REACTION MANAGER.FLV | 08/02/2013 | 52.45 MB |
#47 RIGGING THE AIRSHIP'S FRONT LANDING GEAR.FLV | 08/02/2013 | 43.37 MB |
#48 CREATING BONE SYSTEMS.FLV | 08/02/2013 | 86.48 MB |
#49 UNDERSTANDING INVERSE KINEMATICS.FLV | 08/02/2013 | 48.90 MB |
#50 ENVELOPING GEOMETRY.FLV | 08/02/2013 | 51.01 MB |
#51 MAKING YOUR RIGS ANIMATOR-FRIENDLY.FLV | 08/02/2013 | 24.04 MB |
#52 ANIMATION OVERVIEW.FLV | 08/02/2013 | 5.67 MB |
#53 CREATING AND EDITING KEYFRAMES ON THE TRACKBAR.FLV | 08/02/2013 | 62.93 MB |
#54 MANAGING KEYFRAMES IN THE CURVE EDITOR CYCLING ANIMATIONS INFINITELY.FLV | 08/02/2013 | 61.89 MB |
#55 PATH ANIMATION.FLV | 08/02/2013 | 57.18 MB |
#56 SIMULATING CROWDS WITH POPULATE.FLV | 08/02/2013 | 25.87 MB |
#57 STARTING ON THE FLIGHT SEQUENCE.FLV | 08/02/2013 | 56.43 MB |
#58 FINALIZING THE AIRSHIP'S BLOCKING PASS.FLV | 08/02/2013 | 63.40 MB |
#59 COMPLETING THE MOVEMENTS OF THE AIRSHIP'S BODY.FLV | 08/02/2013 | 98.54 MB |
#60 ENHANCING OUR ANIMATION WITH SECONDARY ACTION.FLV | 08/02/2013 | 54.31 MB |
#61 WRAPPING UP OUR WORK ON THE AIRSHIP.FLV | 08/02/2013 | 64.81 MB |
#62 ADDING A SHOT CAMERA.FLV | 08/02/2013 | 103.79 MB |
#63 COMPLETING OUR SHOT CREATING REAL-TIME PREVIEWS IN 3DS MAX.FLV | 08/02/2013 | 48.10 MB |
#64 DYNAMICS OVERVIEW.FLV | 08/02/2013 | 5.09 MB |
#65 CREATING PARTICLES IN 3DS MAX.FLV | 08/02/2013 | 51.09 MB |
#66 FINE-TUNING PARTICLE BEHAVIOR.FLV | 08/02/2013 | 41.52 MB |
#67 CREATING PARTICLE COLLISIONS.FLV | 08/02/2013 | 64.94 MB |
#68 BASIC PARTICLE SHADING.FLV | 08/02/2013 | 39.72 MB |
#69 FINALIZING PARTICLE SHADING.FLV | 08/02/2013 | 42.19 MB |
#70 RENDERING OVERVIEW.FLV | 08/02/2013 | 6.55 MB |
#71 OVERVIEW OF 3DS MAX LIGHT TYPES.FLV | 08/02/2013 | 61.24 MB |
#72 BASIC ATTRIBUTES OF 3DS MAX LIGHTS.FLV | 08/02/2013 | 60.62 MB |
#73 WORKING WITH SHADOWS.FLV | 08/02/2013 | 52.70 MB |
#74 IMAGE-BASED LIGHTING IN 3DS MAX.FLV | 08/02/2013 | 97.55 MB |
#75 ADJUSTING THE RENDERING CONTROLS FOR 3DS MAX OBJECTS.FLV | 08/02/2013 | 37.17 MB |
#76 RENDERING WITH MENTAL RAY MATERIALS IN 3DS MAX.FLV | 08/02/2013 | 46.62 MB |
#77 CREATING CUSTOM MATERIAL LIBRARIES IN 3DS MAX.FLV | 08/02/2013 | 92.52 MB |
#78 RENDERING THE FINAL SEQUENCE FROM 3DS MAX.FLV | 08/02/2013 | 97.08 MB |
PROJECT_FILES.ZIP | 08/02/2013 | 229.46 MB |