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1. INTRODUCTION AND PROJECT OVERVIEW.FLV | 06/19/2012 | 8.57 MB |
2. SETTING UP ROTOSCOPE REFERENCES.FLV | 06/19/2012 | 28.84 MB |
3. GETTING STARTED WITH MODELING THE CENTRAL AREA OF THE GUN.FLV | 06/19/2012 | 53.39 MB |
4. MODELING THE GUN'S HANDGRIP.FLV | 06/19/2012 | 45.68 MB |
5. CREATING THE AMMUNITION MAGAZINE FOR THE M-16.FLV | 06/19/2012 | 47.29 MB |
6. FINISHING THE MAGAZINE AND TRIGGER GEOMETRY.FLV | 06/19/2012 | 53.61 MB |
7. REPURPOSING GEOMETRY TO CREATE THE TRIGGER GUARD.FLV | 06/19/2012 | 33.48 MB |
8. ADDING SECONDARY DETAILS TO THE MAIN AREA OF THE WEAPON.FLV | 06/19/2012 | 73.85 MB |
9. MODELING THE FORWARD HAND GUARDS OF THE M-16.FLV | 06/19/2012 | 36.14 MB |
10. CREATING THE WEAPON'S BARREL AND FRONT SIGHTS.FLV | 06/19/2012 | 36.58 MB |
11. FINALIZING THE GEOMETRY FOR THE FRONT SIGHTS.FLV | 06/19/2012 | 35.54 MB |
12. MODELING THE SHOULDER STOCK OF THE M-16.FLV | 06/19/2012 | 40.73 MB |
13. CLEANING AND REDIRECTING SHOULDER STOCK GEOMETRY.FLV | 06/19/2012 | 47.70 MB |
14. MODELING THE M-16 SCOPE.FLV | 06/19/2012 | 43.71 MB |
15. OPTIMIZING POLYGON COUNT IN OUR LOW-RES GEOMETRY.FLV | 06/19/2012 | 47.29 MB |
16. STARTING HIGH RESOLUTION DETAILING OF THE M-16.FLV | 06/19/2012 | 57.90 MB |
17. MODELING HIGH RESOLUTION DETAILS FOR THE WEAPON SCOPE.FLV | 06/19/2012 | 42.46 MB |
18. ADDING DETAILED RIDGES FOR THE FORWARD HAND GUARDS.FLV | 06/19/2012 | 67.05 MB |
19. DETAILING THE HANDGRIP AREA OF OUR WEAPON.FLV | 06/19/2012 | 67.75 MB |
20. MODELING THE SUBTLE RAISED AREAS ON THE M-16.FLV | 06/19/2012 | 44.02 MB |
21. CREATING RECESSED AREAS OF THE MAGAZINE CLIP.FLV | 06/19/2012 | 29.95 MB |
22. ADDING SEVERAL SECONDARY DETAILS TO THE M-16.FLV | 06/19/2012 | 59.16 MB |
23. MODELING THE WEAPON'S EJECTION PORT COVER.FLV | 06/19/2012 | 48.90 MB |
24. REFINING AND DETAILING THE TRIGGER GUARD GEOMETRY.FLV | 06/19/2012 | 40.29 MB |
25. DETAILING THE FRONT HANDLE OF THE M-16.FLV | 06/19/2012 | 54.74 MB |
26. STARTING THE UV LAYOUT PROCESS ON LOW-RESOLUTION GEOMETRY.FLV | 06/19/2012 | 58.87 MB |
27. APPLYING UVS TO CYLINDRICAL AREAS OF THE M-16.FLV | 06/19/2012 | 45.89 MB |
28. TECHNIQUES FOR FIXING OVERLAPPING UVS IN SOFTIMAGE.FLV | 06/19/2012 | 49.50 MB |
29. UTILIZING CONTOUR STRETCH UV SUBPROJECTIONS.FLV | 06/19/2012 | 37.61 MB |
30. LAYING OUT THE UVS OF THE FORWARD HAND GUARDS.FLV | 06/19/2012 | 49.30 MB |
31. LAYING OUT THE UVS OF THE FRONT SIGHTS.FLV | 06/19/2012 | 87.96 MB |
32. CREATING UVS FOR THE CENTRAL AREA OF THE M-16.FLV | 06/19/2012 | 89.68 MB |
33. MERGING ALL LOW RESOLUTION GEOMETRY INTO A SINGLE MESH.FLV | 06/19/2012 | 83.57 MB |
34. MERGING ALL HIGH RESOLUTION GEOMETRY INTO A SINGLE MESH.FLV | 06/19/2012 | 67.21 MB |
35. USING THE ULTIMAPPER TO CREATE DETAILED NORMAL MAPS.FLV | 06/19/2012 | 63.17 MB |
36. FIXING ULTIMAPPER SAMPLING ERRORS USING PHOTOSHOP.FLV | 06/19/2012 | 46.43 MB |
37. CREATING COLOR MAPS FOR THE WEAPON USING PHOTOSHOP.FLV | 06/19/2012 | 50.12 MB |
PROJECT_FILES.ZIP | 06/19/2012 | 41.41 MB |